Making UI for Total War: a UI design pipeline | Creative Assembly and BAFTA Games

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Video duration: 01:00:22
Creative Assembly Sofia’s Lead UI/UX Game Designer talks through the creation of UI for Total War, from concept to in-game. Using real examples from A Total War Saga: TROY, Alex provides an in-depth look at the whole UI pipeline – from design briefs, through prototyping and testing, to implementation and the documentation of that process. He breaks down roles and responsibilities, and the pipeline stages of UI development.

#CreativeAssembly #TotalWar #UserInterface

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